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ToolMap
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Definition of the Project definition dialog. More...
#include <project_def_dlg.h>
Public Member Functions | |
| ProjectDefDLG () | |
| Constructors. | |
| ProjectDefDLG (wxWindow *parent, PrjDefMemManage *myPrjDefinition, bool isEditingMode=FALSE, wxWindowID id=SYMBOL_PROJECTDEFDLG_IDNAME, const wxString &caption=SYMBOL_PROJECTDEFDLG_TITLE, const wxPoint &pos=SYMBOL_PROJECTDEFDLG_POSITION, const wxSize &size=SYMBOL_PROJECTDEFDLG_SIZE, long style=SYMBOL_PROJECTDEFDLG_STYLE) | |
| bool | Create (wxWindow *parent, wxWindowID id=SYMBOL_PROJECTDEFDLG_IDNAME, const wxString &caption=SYMBOL_PROJECTDEFDLG_TITLE, const wxPoint &pos=SYMBOL_PROJECTDEFDLG_POSITION, const wxSize &size=SYMBOL_PROJECTDEFDLG_SIZE, long style=SYMBOL_PROJECTDEFDLG_STYLE) |
| Creation. | |
| ~ProjectDefDLG () | |
| Destructor. | |
| void | Init () |
| Initialises member variables. | |
| void | CreateControls () |
| Creates the controls and sizers. | |
| void | SetNotebook (int notebooknumber) |
| virtual bool | TransferDataFromWindow () |
| virtual bool | TransferDataToWindow () |
| bool | IsEditMode () |
Public Attributes | |
| wxPanel * | m_DlgPd_Panel_Proj |
| wxChoice * | m_DlgPd_Proj_Unit |
| wxChoice * | m_DlgPd_Proj_Projection |
| wxTextCtrl * | m_DlgPd_Proj_Author |
| wxTextCtrl * | m_DlgPd_Proj_Comment |
| wxPanel * | m_DlgPd_Panel_Spatial |
| ProjectDefList * | m_DlgPd_Stat_Model_List |
| wxFlatButton * | m_DlgPd_Spat_Mdl_Add |
| wxFlatButton * | m_DljPd_Spat_Mdl_Del |
| wxButton * | m_DlgPd_Button_Ok |
| wxStatusBar * | m_DlgPd_Status |
Definition of the Project definition dialog.
This provides the class needed for dealing with project definition (layers, object and optional field). This dialog is called either for a new project or changing the parameters of an existing one. This dialog implement a ProjectDefList List. for displaying the spatial themes of the project