19#ifndef _TM_SHORTCUT_MEMORY_H_
20#define _TM_SHORTCUT_MEMORY_H_
32 void InitMemberValues();
37 wxString m_ShortcutDescription;
38 wxArrayLong m_ShortcutValues;
67 tmShortCutObjArray m_Shortcuts;
76 void AddShortcutMemory(
int iLayerType,
int iKey,
const wxString& description,
long lShortcutValue);
80 int GetShortcut(
int iKey,
int& iLayerType, wxString& description, wxArrayLong& shortcutvalues);
83 return m_Shortcuts.GetCount();
Store shortcuts for attribution in memory.
Definition tmshortcutmemory.h:65
int GetShortcut(int iKey, int &iLayerType, wxString &description, wxArrayLong &shortcutvalues)
Get shortcut by key.
Definition tmshortcutmemory.cpp:93
void Clear()
Clear all shortcuts from memory.
Definition tmshortcutmemory.cpp:78
void AddShortcutMemory(int iLayerType, int iKey, const wxString &description, long lShortcutValue)
Add a shortcut to the memory.
Definition tmshortcutmemory.cpp:55
Definition tmshortcutmemory.h:30